There are some nice touches to the game, whether it’s loading bars that say ‘paying golfers’ or ‘mowing 3D grass’ to Rory McIlroy facts on splash screens, though there are a few oddities as well. As such, it is actually a surprisingly accurate representation of the real thing. It’s not always incredibly clear in the information the game gives you exactly where to aim, and in some cases you just have to get the feel for it rather than look at pure statistics. While the long game is robust and enjoyable, putting remains the toughest skill to master, but when it clicks it becomes incredibly rewarding to sink a long putt, or at least come agonisingly close. It’s a welcome touch that you can alter your attribute bonus at any point, while still taking advantage of your player’s increased level, meaning that if you’ve selected the wrong one for your style of play at the outset then you’re not saddled with it forever. You start off with balanced, power, precision, and finesse, before unlocking further attributes like up and down or tap in. The system works well enough, and generally I always came off better than I probably would have played at that stage had I been left to my own devices, but you may feel that the hand-holding starts to wear a bit thin, craving the amateur tournaments as in previous entries.Īs you take your custom player through their first season, you earn XP which in turn boosts your player’s level and their statistics, all of which can be fashioned by your chosen attribute bonus. As with the rest of the season, the four day event drops you into a selection of holes to play while simulating the rest based on your modest attributes.
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Putting your created player to work, the Pro Season mode immediately drops you into the Web.com Tour Championship where you attempt to earn your pass onto the PGA Tour by placing in the top fifty. You can at least create a woman golfer, even though there aren’t any LPGA players included this time around. Whilst I wouldn’t say that I’m some kind of rampant beard enthusiast, I am a man who sports his own beard and it’s always disappointing to not be able to create a moderately realistic representation of myself in any game, especially in this day and age. As I noted in my earlier thoughts, the create a player options are fairly dire, for when you want to tackle the career mode, and after creating a second player I was particularly struck with just how limited the tool actually was, going so far as to not even include any possibility of facial hair.